Mario dans le Pays Perdu, sautant entre des plateformes en escalier au-dessus d'une jungle violette

Lost Kingdom: the jungle island drowned in a poison sea

1512 words | Reading time : 7 minute(s)

LocationLost KingdomSuper Mario Odyssey

The only kingdom in the main adventure with no boss and no story mission. A single island, Toxîle, rises out of the Lost Kingdom's sea of poison, on a backdrop inspired by the rainforests of Southeast Asia. This guide covers the Odyssey crash that strands you there, the Tropical Wiggler capture that stretches like an accordion, and the 35 Power Moons waiting to be collected.

Lost in the middle of a sea of poison, the Lost Kingdom (Pays Perdu in French) is one of the strangest kingdoms in Super Mario Odyssey. A single large island rises out of the purple haze: Toxîle, a French portmanteau of “toxique” (toxic) and “île” (island).

No boss, no story mission: here Mario simply explores, calmly, between two big showdowns. Here is a tour of this jungle kingdom and of its star, the Tropical Wiggler.

Contents


Toxîle, an island ringed by a sea of poison

The Lost Kingdom fits entirely onto a single large stretch of dry land, named Toxîle in French (Forgotten Isle in the English version). The French name is a transparent portmanteau, blending “toxique” (toxic) and “île” (island).

All around this land stretches an immense sea of poison, a murky, menacing purple. The slightest contact with that liquid is fatal — Mario sinks instantly — so every jump deserves a second thought.

Dry land, meanwhile, overflows with lush vegetation: giant trunks, thick foliage, oversized flowers, vines and wooden platforms perched in the canopy. You really feel like you have landed in a jungle the rest of the world has forgotten.

That cut-off-from-everything atmosphere fully justifies the name: a “Lost Kingdom”, far off every route, where only an accident could bring the plumber.


A jungle inspired by Southeast Asia

According to The Art of Super Mario Odyssey, the game's official art book, the setting of Toxîle draws directly on the rainforests of Southeast Asia.

The designers mention in particular the island of Borneo, the Indonesian archipelago and the Philippines. That influence shows in the colossal trees, in the humidity suggested by the green tones and in the incredible density of the foliage, which give the place a wonderfully far-flung feel.

In places the final look also recalls the landscapes of Madagascar, with their vast liquid expanses and slender trunks. Toxîle is thus the wildest, most “natural” kingdom in the game, a world away from the deserts, cities and food-themed kingdoms Mario crosses elsewhere.


The Odyssey crash that dumps you here

Unlike the other destinations, the Lost Kingdom was never a planned stop: Mario lands there after a genuine crash.

It all happens right after the Cloud Kingdom (Pays des Nuages in French). There Mario takes on Bowser, but just as the Odyssey sets off again, the King of the Koopas' airship opens fire and bombards the hat-shaped ship.

Hit, the craft crashes onto Toxîle. Mario and Cappy wake up deep in the jungle, with the Odyssey out of order, and no choice but to get it running again in order to leave.

The repair calls for gathering 10 Power Moons scattered across the island. Once the ship is fixed, it is off to the Metro Kingdom — New Donk City, one of the most famous stops in the game.

The Odyssey grounded on a platform in the Lost Kingdom, purple scenery
The Odyssey crash opens up the kingdom: the whole stopover is born from that breakdown.

The Tropical Wiggler, king of captures

The kingdom's big gameplay idea has a name: the Tropical Wiggler (Wiggler tropical in French), a stretched-out version of the series' classic caterpillar.

To use it, you go through the capture, that ability unique to Odyssey which lets Mario take control of an enemy by throwing Cappy at it. Here, that means taking over the Wiggler.

Its quirk is what makes the whole place tick: its body stretches and contracts like an accordion. By alternating the two movements, the caterpillar gains length and spans the gaps.

More often than not, it is the only way to cross the sheets of poison stretched between two platforms. All of the exploration on Toxîle is built around this elastic companion, which gives the Lost Kingdom a very recognizable identity.

Plenty of players keep a soft spot for this Wiggler, often named among the funniest captures in the game. Its slightly clumsy accordion crawl fits perfectly with the goofy mood of Odyssey.

The giant Tropical Wiggler, a multicolored caterpillar in a jungle setting
The Tropical Wiggler stretches like an accordion to cross the sea of poison.

No boss, no mission: a pure playground

The Lost Kingdom holds a rare distinction in Odyssey: it is the only kingdom in the main adventure (post-game content aside) to offer neither a boss nor a story mission.

No forced fight, no scripted sequence, no battle cutscene: the game simply drops the player into the jungle with one very simple goal: find enough Moons to take off again.

That total freedom turns it into a pure exploration playground. Many see it as a real breather, a calm, contemplative interlude slipped in right after the fight with Bowser and just before the bustle of New Donk City.


35 Moons, 50 leaves and the Crazy Cap at the summit

Despite its small size, Toxîle stays generous with rewards. In all, the island hides 35 Power Moons for completionists, far beyond the 10 needed for takeoff.

The regional currency takes the form of 50 leaf-shaped coins, scattered through the vegetation. You spend them at the Crazy Cap, the shop perched atop the rocky peak that towers over the island.

There you can dig up exclusive outfits and stickers in full jungle-explorer style. Enough to stretch out your stay a little in a kingdom as short as it is memorable, before diving into the hustle of the Metro Kingdom.

Crazy Cap shop shaped like a red mushroom, at dusk
Between Moons and leaf coins, the kingdom keeps its Crazy Cap shop so you can spend it all.

The Lost Kingdom at a glance

French name Pays Perdu (île de Toxîle)
English name Lost Kingdom (Forgotten Isle)
Game Super Mario Odyssey (2017)
Inspiration Southeast Asian rainforests
Key capture Tropical Wiggler
Power Moons 35 in total (10 to leave)
Regional coins 50, leaf-shaped
Special feature No boss and no story mission

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FAQ

  • What is the name of the Lost Kingdom's island?
    The kingdom's only island is called Toxîle in French, a portmanteau of “toxique” (toxic) and “île” (island), and Forgotten Isle in English. It is entirely ringed by a sea of poison.
  • Why does Mario end up in the Lost Kingdom?
    After fighting Bowser in the Cloud Kingdom, the Odyssey is bombarded by the King of the Koopas' airship and crashes onto Toxîle. Mario then has to repair it before he can leave.
  • How do you cross the sea of poison?
    By capturing the Tropical Wiggler. Its body stretches and contracts like an accordion, which lets it span the sheets of poison stretched between two platforms.
  • How many Moons do you need to leave the Lost Kingdom?
    You need to gather 10 Power Moons to repair the Odyssey and reach the Metro Kingdom (New Donk City). The kingdom holds 35 in total for completionists.
  • Does the Lost Kingdom have a boss?
    No. It is the only kingdom in the main adventure, post-game content aside, with no boss and no story mission at all. It is a pure exploration playground.

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Where Mario's adventures really take place: the complete geography, kingdom by kingdom.

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