All Mario Characters: The Complete Guide

Forty years of history have filled the Mushroom Kingdom with a considerable crowd. This page brings them all together, each with its origin, its role and the game that brought it into existence.

The ranking follows a simple rule: a character appears only once. They are filed by species or family before their game of origin — Goombella sits with the Goombas and not with Paper Mario, King Boo with the ghosts and not in Luigi's Mansion.

Mario & Luigi

6 characters

The core of the saga: the two brothers, their baby versions and their spin-off forms.

Mario Mario

Mario

The fixed point of the whole edifice. An Italian plumber born a carpenter in Donkey Kong in 1981, he became the face of Nintendo as much by accident as by design: his overalls and his cap existed first of all to work around the graphical limits of the era.

Luigi Mario

Luigi

It took him twenty years to step out of the shadows. Taller, more fearful, blessed with a floatier jump, he finally earned his own series with Luigi's Mansion — where his cowardice becomes the comic engine.

Baby Mario Mario

Baby Mario

The childhood version of the hero, introduced with Yoshi's Island. His role reverses the usual formula: here, he is the one who has to be protected.

Dr. Mario Mario

Dr. Mario

Mario in a white coat, hero of the 1990 puzzle game — a second career that became a franchise in its own right.

Baby Luigi Mario

Baby Luigi

Kidnapped by Kamek in the opening scene of Yoshi's Island, he spends the entire game out of the player's reach. It would take Partners in Time to finally give him an active role.

Metal Mario Mario

Metal Mario

Born in 1996 as a temporary transformation in Super Mario 64, fifteen years later he became a fully fledged racer — the only power-up promoted to the rank of character.

Peach, Daisy & princesses

5 characters

The rulers of the Mushroom Kingdom and of the neighbouring realms.

Princess Peach Mario

Princess Peach

She reigns over the Mushroom Kingdom. Long reduced to an end-of-level objective, she has gained real depth: playable in Super Mario Bros. 2, heroine of her own game, a sovereign who genuinely governs.

Princess Daisy Mario

Princess Daisy

She comes from Sarasaland, a neighbouring kingdom introduced in Super Mario Land. Her sporty, straight-talking temperament sets her apart from Peach's more composed register.

Princess Shokora Mario

Princess Shokora

A royal figure of Wario's adventures, whose fate serves as the thread running through Wario Land 4.

Baby Peach Mario

Baby Peach

Created for Partners in Time, she has mechanics of her own: a parasol to glide with and a fit of crying that paralyses enemies.

Baby Daisy Mario

Baby Daisy

She turned up straight behind the wheel in Mario Kart Wii, with no game of origin and no plot. She pushes the athletic energy of the adult Daisy even further.

Rosalina & cosmic characters

2 characters

The figures who came from space, keepers of the stars and the observatories.

Rosalina Mario

Rosalina

Harmonie in the French version. She watches over the Comet Observatory of Super Mario Galaxy; her story, told as a picture book inside the game, remains the most melancholy passage in the series.

Polari Mario

Polari

The black Luma who assists Rosalina aboard the Comet Observatory. Amid a swarm of exuberant living stars, he speaks with the measured voice of a steward.

Toads

6 characters

A whole species, not a character: you run into them everywhere at once.

Toad Mario

Toad

He is not a character but a species, which explains why you meet him everywhere at once — guard, shopkeeper, guide and travelling companion.

Toadette Mario

Toadette

The most popular variation on the Toad people. Racer, explorer and, since New Super Mario Bros. U Deluxe, a playable heroine in her own right.

Captain Toad Mario

Captain Toad

He earned his own series of puzzles built on the most radical design constraint in the saga: he cannot jump.

Toadsworth Mario

Toadsworth

Peach's steward and tutor, he has watched over the court of the Mushroom Kingdom since Super Mario Sunshine.

Toadbert Mario

Toadbert

The learned adviser of the series Mario & Luigi, as erudite as he is clumsy.

Toadiko Mario

Toadiko

A discreet figure of the Toad people, met along the kingdom's RPG adventures.

Yoshis

3 characters

The mount that became a franchise, and the variants the series has drawn from it.

Yoshi Mario

Yoshi

He arrived in Super Mario World as a mount before becoming a franchise in his own right. His tongue, his egg and his fluttering jump: three mechanics the series has been reusing for thirty years.

Yoob Mario

Yoob

A disturbing variation on the Yoshi concept, introduced in Partners in Time — the friendly mount turned threat.

Boshi Mario

Boshi

A blue Yoshi in dark glasses who rules his island through sheer speed. The only one of his species to behave like a petty tyrant, and he never came back.

Wario & Waluigi

2 characters

The rivals, born to balance out a game and turned into cult figures in their own right.

Wario Mario

Wario

A greedy, noisy version of Mario, born in Super Mario Land 2. The anti-hero has since built an empire of his own, from WarioWare to treasure hunts.

Waluigi Mario

Waluigi

Created to even out a doubles tennis match, he became a cult figure precisely because he has never had a game of his own. The waiting has become his identity.

Kongs

9 characters

The oldest clan in the Mario universe: it predates Mario himself.

Donkey Kong Mario

Donkey Kong

Chronologically older than Mario: he is the one who gives the 1981 game its name. From initial antagonist, he went on to headline his own series.

Cranky Kong Mario

Cranky Kong

The original Donkey Kong, now a grumpy mentor. His nostalgia for the 8-bit era is a recurring comic device.

Diddy Kong Mario

Diddy Kong

DK's nimble sidekick, introduced in Donkey Kong Country. Fast, light, and the star of his own racing game.

Dixie Kong Mario

Dixie Kong

Recognisable by her helicopter ponytail, which gives her a glide where the other Kongs simply drop.

Funky Kong Mario

Funky Kong

The clan's surfing mechanic, supplier of gear and vehicles across almost the entire series.

Lanky Kong Mario

Lanky Kong

The Kong with the outsized arms from Donkey Kong 64, whose improbable look has become a signature.

Tiny Kong Mario

Tiny Kong

The smallest of the clan, able to shrink and slip through where the others cannot fit.

Chunky Kong Mario

Chunky Kong

The colossus of Donkey Kong 64: brute strength, unapologetic shyness.

Candy Kong Mario

Candy Kong

She ran the save point in Donkey Kong Country: a technical function turned into an encounter, at a time when saving was a rationed privilege.

Bowser & his family

3 characters

The king of the Koopas, his heir and his alternate forms.

Bowser Mario

Bowser

The king of the Koopas, chief antagonist since 1985. His constancy has become a signature: he kidnaps, he loses, he starts again — and the series has been built on that ritual.

Bowser Jr. Mario

Bowser Jr.

The only son and designated heir, who appeared in Super Mario Sunshine. His bandana bib and his Koopa Clown Car have become inseparable from the character.

Dry Bowser Mario

Dry Bowser

The skeletal version of the Koopa king, born in New Super Mario Bros. It turns Bowser's defeat into a second battle form.

Koopalings

1 character

Bowser's seven lieutenants, each with their own wand and attack pattern.

Koopalings Mario

Koopalings

Bowser's seven lieutenants, each with their own wand, hairstyle and attack pattern. They appeared together in Super Mario Bros. 3.

Koopas

8 characters

The shelled turtle and all its kin, from rank-and-file soldier to fortress guardian.

Koopa Troopa Mario

Koopa Troopa

The shelled turtle, whose shell becomes a projectile. A mechanic invented in 1985 and never abandoned since.

Dry Bones Mario

Dry Bones

The Koopa reduced to a skeleton: stomp him and he puts himself back together. The enemy that refuses to stay beaten.

Spike Mario

Spike

The Koopa that coughs up spiked balls, introduced in Super Mario Bros. 3.

Boom Boom Mario

Boom Boom

The fortress guardian of Super Mario Bros. 3, back as a recurring mini-boss in the modern 3D instalments.

Pom Pom Mario

Pom Pom

Boom Boom's counterpart, who dodges and counterattacks instead of charging.

Kooper Mario

Kooper

A blue Koopa passionate about archaeology, who hurls himself shell-first to reach switches that are out of range. Here the shell becomes a tool instead of a projectile.

Chargin' Chuck Mario

Chargin' Chuck

The football-playing Koopa who charges head down: a single behavioural variation that was enough to turn him into a character.

Koops Mario

Koops

The shy Koopa from The Thousand-Year Door, whose narrative arc is the passage from fear to courage.

Kameks & Magikoopas

2 characters

The wizards in Bowser's service, wand in hand.

Kamek Mario

Kamek

The Magikoopa wizard in Bowser's service, present as early as Yoshi's Island where he enlarges bosses with a wave of his wand.

Kammy Koopa Mario

Kammy Koopa

Bowser's witch adviser in the series Paper Mario, as devoted as she is caustic.

Goombas

4 characters

The brown mushroom from the first level and its countless variations.

Goomba Mario

Goomba

The brown mushroom from the very first level: the simplest enemy in the series, and the first one every player ever stomped.

Goombella Mario

Goombella

The archaeologist Goomba who travels with Mario in The Thousand-Year Door and comments on every enemy encountered.

Goomboss Mario

Goomboss

The giant version of the Goomba, promoted to boss in Paper Mario then in Super Mario 64 DS.

Goombario Mario

Goombario

The first partner in Paper Mario, able to size up enemies and scenery in order to comment on them. The Goomba, the most basic enemy in the series, becomes its sharpest pen here.

Boos & ghosts

2 characters

The Kingdom's spirits, whose behaviour tells you their character.

Boo Mario

Boo

The shy ghost that only moves when your back is turned. The enemy whose behaviour tells you its character.

King Boo Mario

King Boo

The ruler of the ghosts and Luigi's sworn foe in the series Luigi's Mansion.

Shy Guys & Snifits

2 characters

A masked silhouette that became one of Nintendo's most endlessly reworked designs.

Shy Guy Mario

Shy Guy

The Shy Guy, a masked silhouette in a robe, now one of Nintendo's most recognisable and most reworked designs.

Snifit Mario

Snifit

The Shy Guy fitted with a front-mounted cannon: same silhouette, radically different behaviour.

Bob-ombs

4 characters

The walking bomb with its fuse lit — enemy, ammunition and sometimes ally.

Bob-omb Mario

Bob-omb

The walking bomb with its fuse lit. By turns enemy, ammunition and, in certain games, a chatty ally.

King Bob-omb Mario

King Bob-omb

The first boss of Super Mario 64, self-proclaimed monarch of the mountaintop — you beat him by picking him up.

Bombette Mario

Bombette

A pink Bob-omb who blows open cracked walls. The explosion stops being a weapon and becomes a key to progress.

Bobbery Mario

Bobbery

The old Bob-omb sailor from The Thousand-Year Door, whose painful past makes him the most moving partner in the series.

Piranha Plants

4 characters

The carnivorous plant of the green Warp Pipes and its giant forms.

Piranha Plant Mario

Piranha Plant

The carnivorous plant that springs from the green Warp Pipes, present without a break since Super Mario Bros.

Petey Piranha Mario

Petey Piranha

The Piranha Plant turned legged colossus, introduced in Super Mario Sunshine and a kart racer and tennis player ever since.

Dino Piranha Mario

Dino Piranha

The first boss of Super Mario Galaxy: a prehistoric plant you beat by swinging its own bud around.

Hammer Bros

4 characters

The throwers: hammers, fireballs, boomerangs and shockwaves.

Hammer Bro Mario

Hammer Bro

The Hammer Bro, lobbing his hammers in high arcs, one of the most feared enemies of the NES era.

Fire Bro Mario

Fire Bro

The incendiary variant of the Hammer Bro, swapping the hammer for fireballs.

Boomerang Bro Mario

Boomerang Bro

The one whose projectile comes back: he forces you to watch both sides of the screen.

Sumo Bro Mario

Sumo Bro

The colossus who pounds the ground from the high platforms and sets off columns of flame.

Bullet Bills

2 characters

The human-faced shells fired from the fortress cannons.

Bullet Bill Mario

Bullet Bill

The human-faced shell fired from the fortress cannons, one of the rare enemies you can use as a platform.

Banzai Bill Mario

Banzai Bill

The giant version of the Bullet Bill, wide enough to fill the entire screen.

Chain Chomps

1 character

The chained iron ball that snaps its jaws.

Chain Chomp Mario

Chain Chomp

The chained iron ball that snaps its jaws. Freed from its chain, it charges straight ahead.

Lakitus & Spinies

2 characters

The Koopa on his cloud and the spiked balls he drops.

Lakitu Mario

Lakitu

The Koopa perched on his cloud, thrower of Spinies. He also acts as cameraman in Super Mario 64 and as referee in Mario Kart.

Spiny Mario

Spiny

The Spiny, the spiked ball Lakitu drops from his cloud: impossible to stomp, you have to go around it or send an item back at it.

Thwomps & Whomps

2 characters

The falling stone and the slab that slams down: scenery turned threat.

Thwomp Mario

Thwomp

The block of stone that crashes down from the ceiling, brow furrowed: a piece of scenery turned character through sheer weight of appearances.

Whomp Mario

Whomp

His stone slab falls flat and rises again slowly — one of the rare enemies you beat by going around him.

Bloopers

2 characters

The squids of the water levels, from the smallest to the outsized.

Blooper Mario

Blooper

The squid of the water levels, which has been zigzagging after Mario since Super Mario Bros.

Mega Blooper Mario

Mega Blooper

The outsized version of the squid, met in Super Mario Sunshine.

Cheep Cheeps & fish

1 character

The wildlife of the water levels, present since the very first game.

Cheep Cheep Mario

Cheep Cheep

The orange fish of the water levels, present since the very first Super Mario Bros.

Pokeys & desert creatures

1 character

The dwellers of the sand flats, to be taken apart segment by segment.

Pokey Mario

Pokey

The segmented cactus, taken apart ring by ring. The emblem of the desert levels.

Moles & underground creatures

2 characters

The ones that burst out of the ground just when you are not expecting them.

King Mogu Mario

King Mogu

The giant mole of the Gusty Gardens, a boss fought at the summit of a wind-battered planet.

Monty Mole Mario

Monty Mole

The mole that bursts out of the ground without warning: an enemy designed to punish the player who runs without looking.

Assorted animal creatures

12 characters

The critters that belong to no family: caterpillars, dinosaurs, rabbits and curiosities.

Wiggler Mario

Wiggler

The yellow caterpillar you had better not trample: it turns red and furious.

Birdo Mario

Birdo

The pink creature with the egg-launching snout, first seen in Super Mario Bros. 2 and a regular of the sports spin-offs ever since.

Rex Mario

Rex

The blue dinosaur from Super Mario World who flattens at the first stomp before carrying on forward.

Ninji Mario

Ninji

The little black jumper, first seen in Super Mario Bros. 2 and put back in the spotlight by Super Mario Bros. Wonder.

Buzzy Beetle Mario

Buzzy Beetle

The hard-shelled beetle, immune to fireballs — you have to jump on it or send its own shell back at it.

Cataquack Mario

Cataquack

A creature of Isle Delfino in Super Mario Sunshine, emblem of the sun-drenched island.

Mips Mario

Mips

The rabbit you chase through the castle basement in Super Mario 64 — a chase with nothing at stake that became a shared memory.

Nabbit Mario

Nabbit

The thief of the Toad Houses, who has to be caught before he vanishes with the loot.

Amp Mario

Amp

The electric sphere that spins on its axis, introduced in Super Mario 64: impossible to defeat, only to avoid.

Lava Bubble Mario

Lava Bubble

The Podoboo that leaps from the lava of the castles: a steady-rhythm obstacle you learn to count rather than fight.

Plessie Mario

Plessie

The mount for the rapids in Super Mario 3D World, who turns the platforming into a river ride.

Poochy Mario

Poochy

The invincible dog of the series Yoshi: he crosses spikes and lava without flinching, and serves as a vehicle as much as a companion.

Lumas

2 characters

The living stars that turn into planets.

Lumas Mario

Lumas

Living stars that accompany Rosalina and turn into planets. The whole galaxy is born from their cycle.

Lubba Mario

Lubba

The purple Luma who commands the starship in Super Mario Galaxy 2 — a chatty captain where Polari was a discreet steward.

Piantas

2 characters

The palm-tree people of Isle Delfino, neighbors of the Nokis.

Il Piantissimo Mario

Il Piantissimo

The masked runner of Isle Delfino, Mario's self-proclaimed rival in races he loses every single time.

Piantas Mario

Piantas

The palm-tree people of Isle Delfino: tall, cheerful, a tree growing out of their heads, they fill the island's land and beaches.

Nokis

1 character

The sea people of Isle Delfino, neighbors of the Piantas.

Nokis Mario

Nokis

The second people of Isle Delfino, small and turned toward the sea, wearing a shell for a body. Their sheltered bay hosts the finest diving sequences in the game.

Poplins

1 character

The people of Super Mario Bros. Wonder and its prince.

Prince Florian Mario

Prince Florian

The companion of Super Mario Bros. Wonder, who takes on in this game the guide role Yoshi held elsewhere.

Inhabitants & assorted peoples

2 characters

The peoples met across the kingdoms, from the Bonneters to the clouds.

Cappy Mario

Cappy

The key ally of Odyssey, whose hat mechanic redefined the movement of the entire game.

Tiara Mario

Tiara

Cappy's little sister, kidnapped by Bowser to serve as a bridal crown — the hidden stake of the whole of Odyssey.

Humans

2 characters

The human characters who belong to no species of the Kingdom.

Pauline Mario

Pauline

The most astonishing journey in the saga: captive of the very first Donkey Kong in 1981, she returns thirty-six years later as the mayor of New Donk City in Odyssey.

Captain Syrup Mario

Captain Syrup

The leader of the Brown Sugar Pirates, Wario's designated rival throughout the series Wario Land.

Luigi's Mansion

3 characters

The figures unique to the haunted mansion series.

Professor E. Gadd Mario

Professor E. Gadd

The resident inventor of the series Luigi's Mansion, to whom Luigi owes the Poltergust and most of his borrowed courage.

Polterpup Mario

Polterpup

The ghost puppy of Luigi's Mansion, the only specter in the mansion no one tries to vacuum up.

Gooigi Mario

Gooigi

The green goo double from Luigi's Mansion 3, able to slip through where Luigi cannot — and every bit as fragile as you would expect.

Paper Mario

21 characters

Allies and adversaries born of the paper adventures.

Vivian Mario

Vivian

A repentant shadow from The Thousand-Year Door, who became one of the best-written characters in the whole saga.

Carmina Mario

Carmina

A standout figure in the series Paper Mario, somewhere between ally and enigma.

Cumulia Mario

Cumulia

A traveling companion of the paper adventures, tied to the cloud kingdoms.

Doopliss Mario

Doopliss

The identity-stealing ghost of The Thousand-Year Door: he does not steal objects, but names.

Beldam Mario

Beldam

The real mastermind of the Dark Trio in Paper Mario: she works in the shadows while others parade around.

Dimentio Mario

Dimentio

The interdimensional jester of Super Paper Mario, a manipulator with a permanent smile.

Count Bleck Mario

Count Bleck

The antagonist of Super Paper Mario, whose motives have less to do with conquest than with grief.

Mr. L Mario

Mr. L

Luigi under hypnosis, turned into a henchman. The most transparent disguise in the saga.

King Olly Mario

King Olly

The origami sovereign of The Origami King, who folds the Mushroom Kingdom to his will.

Shadow Queen Mario

Shadow Queen

The entity sealed beneath Rogueport in The Thousand-Year Door, whose awakening threatens the entire world.

O'Chunks Mario

O'Chunks

A standout figure of Super Paper Mario, between menace and comedy.

Cortese Mario

Cortese

An adversary from the series Paper Mario, as formidable through cunning as through sheer force.

Occicroc Mario

Occicroc

A boss from the series Paper Mario, built for end-of-chapter showdowns.

Fawful Mario

Fawful

An antagonist of the paper adventures, a specialist in dirty tricks.

Carbocroc Mario

Carbocroc

A massive creature from Paper Mario, a mid-adventure obstacle.

Grodus Mario

Grodus

A member of the X-Nauts, the organization hunting down the Crystal Stars in The Thousand-Year Door.

Lord Crump Mario

Lord Crump

Another face of the X-Nauts, more brute than strategist.

Magnus von Grapple Mario

Magnus von Grapple

The iron mech of the X-Nauts, the organization's heavy artillery.

Gold Hawk Mario

Gold Hawk

A high-flying adversary of the paper adventures, as fast as he is elusive.

Grubba Mario

Grubba

The wrestling promoter of The Thousand-Year Door, whose folksy slang and shady schemes hide very real exploitation.

Olivia Mario

Olivia

King Olly's sister and traveling companion in The Origami King: she is the one through whom the game delivers its emotion.

Mario & Luigi (RPG series)

7 characters

The characters unique to the two brothers' handheld adventures.

Starlow Mario

Starlow

The mascot of the series Mario & Luigi, a shining guide through the two brothers' adventures.

Prince Dreambert Mario

Prince Dreambert

The prince of the dream world in Dream Team, guiding Mario and Luigi through dreams.

Cackletta Mario

Cackletta

The witch of Superstar Saga, the main antagonist and one of the best-written villains in the series.

Antasma Mario

Antasma

The bat king of Dream Team, who rules over the nightmares of the dream world.

Queen Bean Mario

Queen Bean

The sovereign of the Beanbean Kingdom in Superstar Saga, whose stolen voice sets the whole adventure in motion.

Popple Mario

Popple

The apprentice master thief of the series Mario & Luigi, as skilled with his hands as he is clumsy with his plans.

Prince Peasley Mario

Prince Peasley

The prince of the Beanbean Kingdom in Superstar Saga: the flair of a storybook hero and the ego of a rock star.

Super Mario RPG

7 characters

The figures of the very first Mario role-playing game, from 1996 to the remake.

Geno Mario

Geno

A puppet inhabited by a celestial spirit in Super Mario RPG, and the object of a lasting cult following — one of the characters fans ask for most.

Mallow Mario

Mallow

A cloud prince who believes he is a frog. His quest for identity gives Super Mario RPG its most moving side.

Croco Mario

Croco

The recurring trickster of Super Mario RPG, an unkillable thief you run into at every turn of the adventure.

Valentina Mario

Valentina

The usurper of the cloud kingdom in Super Mario RPG, as theatrical as she is ambitious.

Smithy Mario

Smithy

The main antagonist of Super Mario RPG, come from another world to forge weapons and shatter the Star.

Culex Mario

Culex

The optional boss of Super Mario RPG, an unabashed tribute to Final Fantasy right down to its music.

Booster Mario

Booster

Peach's eccentric suitor in Super Mario RPG: a character built entirely on misunderstanding and excess.

WarioWare

2 characters

The faces of the microgame studio founded by Wario, a universe next door to the main series but quite separate from it.

Mona Mario

Mona

Present since the very first WarioWare, she changes jobs with every instalment. She is the most constant figure in the series after Wario himself.

Ashley Mario

Ashley

The little witch of WarioWare, turned cult figure thanks to her theme song — one of the most covered tracks in Nintendo's entire catalogue.

Donkey Kong (excluding the Kongs)

1 character

The rivals and characters of the DK series who are not Kongs.

King K. Rool Mario

King K. Rool

The crocodile king of the Kremlings, Donkey Kong's long-standing rival ever since Donkey Kong Country.

Robots & machines

2 characters

The mechanical creations that belong to no species at all.

F.L.U.D.D. Mario

F.L.U.D.D.

Short for Flash Liquidizer Ultra Dousing Device: the talking water pump from Super Mario Sunshine, at once a cleaning tool, a weapon and a jetpack.

Mechakoopa Mario

Mechakoopa

The little mechanical Koopas that Bowser drops in Super Mario World: you kick them straight back to sender.

One-off bosses

8 characters

The showdowns that belong to no family: one appearance, one fight, one signature.

Wart Mario

Wart

The final boss of Super Mario Bros. 2, brought down with thrown vegetables, and for a long time the most unusual villain in the saga.

Tatanga Mario

Tatanga

The invader from outer space who kidnaps Daisy in Super Mario Land — the only kidnapper ever to beat Bowser to it.

Mouser Mario

Mouser

The bomb-throwing rat from Super Mario Bros. 2, the first truly memorable boss of that game.

Reznor Mario

Reznor

The fire-breathing triceratops perched on a spinning wheel, encountered in the fortresses of Super Mario World.

Métaboss Mario

Métaboss

Bowser's grotesque mirror image: a warped copy of the king of the Koopas, born of a fight in which you had to defeat his own caricature.

The Broodals Mario

The Broodals

The family of rabbit wedding planners in Bowser's service in Super Mario Odyssey.

Madame Broode Mario

Madame Broode

The leader of the Broodals in Odyssey, owner of a golden Chain Chomp kept on a leash.

Grand Caputl Mario

Grand Caputl

The high-flying adversary of Odyssey, a hat hunter in Bowser's service.

One-off NPCs

1 character

The named characters who belong to no family and to no series.

Perry Mario

Perry

The talking umbrella from Super Princess Peach, at once a weapon, a mount and the narrator of his own story.

Dig deeper into the enemies

Every enemy on this page gets the full treatment on the page devoted to them: origins, variants, game-by-game appearances, but also the castles, the flying fortresses and the mini-bosses that complete the picture.

See the full enemies page

Explore the Mario universe

Frequently asked questions

How are the characters sorted on this page?

Each character appears only once. They are filed by species or family first, and only then by the game they come from. That is why Goombella sits with the Goombas rather than with Paper Mario, and Petey Piranha with the Piranha Plants rather than among the bosses.

How many characters does the Mario universe have?

There is no official count: the series adds together recurring heroes, entire species such as the Toads and background creatures promoted to characters over the course of the games. This page brings together 154 of them.

Which is the oldest character in the series?

Donkey Kong. He gives his name to the 1981 game in which Mario appears for the very first time, under the name Jumpman and in the role of a carpenter.

Why has Waluigi never had his own game?

He was created in 2000 to even out a doubles match in Mario Tennis, with no world of his own. That absence of a role became his identity and explains his cult status.

Where can I find the enemies in detail?

A dedicated page covers Bowser, Bowser Jr., the Koopalings and the whole hostile bestiary, along with the castles, the fortresses and the mini-bosses.